AI Insights · Timothy · April 2024
Top 5 Dragon Games on iOS in Netherlands: Q1 2024
In Q1 2024, the top 5 dragon-themed games on iOS in the Netherlands showed varied performance across downloads, revenue, and active users, with some notable trends.
In the first quarter of 2024, the top 5 dragon-themed games on iOS in the Netherlands displayed a range of performance metrics, highlighting the popularity and engagement levels of these apps. Here’s a closer look at how each game fared:
Dragonscapes Adventure from DianDian Interactive Holding saw a peak in weekly revenue at approximately $11K at the end of January. Weekly downloads started strong at 4.7K in early January but declined to below 400 by the end of March. The game maintained a steady number of weekly active users, starting the quarter with around 18K and ending with about 9.4K.
Dragon City - Breed & Battle! by Socialpoint experienced relatively stable weekly revenue, peaking at around $1.8K in late January. Weekly downloads remained consistent, hovering around 400 to 500, with a slight dip in late February. The game’s weekly active users fluctuated between 15K and 19K throughout the quarter.
Merge Dragons! from Gram Games showed a varied revenue trend, peaking at approximately $6K at the start of January and maintaining around $4K towards the end of the quarter. Weekly downloads saw a significant drop from around 1K in early January to below 300 in March. Active users remained fairly consistent, averaging around 5.5K to 7.3K.
Frost & Flame: King of Avalon by FunPlus International AG had a notable revenue peak of approximately $7K in late February. Weekly downloads were relatively low, starting at nearly 400 in early January and dropping below 100 by mid-March. Active users fluctuated, starting at around 950 and ending the quarter with approximately 660 users.
Call of Dragons from Farlight Games maintained a steady revenue throughout the quarter, peaking at around $11K in late January and mid-March. Weekly downloads varied, starting at over 300 in early January and decreasing below 100, with a slight uptick in late March. Active users ranged from 2.5K at the beginning of the quarter to around 2.3K by the end.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.